Imperial Cycles Bike Designs. Click Pics To Enlarge
These models were built in Maya using low polygon base meshes and then smoothed out for high resolution renders. Since the models might be rendered up close, the models were built piece by piece for zoomed in shots. Basic textures were used with an array of shaders to replicate shiny paint and chrome. The final images were rendered in Mental Ray using Mental Ray shadows using a simple 3 light setup.
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